Imori, the newt people of Tuteck


A race of Amphibious people evolved from newt-like forbearers.They stand about 4’5” to 5’ tall. They are allied with Azis and the Zinyini and loyal to Netter their ancestral goddess. Their skin color is remarkably variable. Netters come in just about any color skin one can imagine with all sorts of different markings.

Netters are intensely curious beings and always go out of their way to find out about new things ( 15 pt Disad) That coupled with their versitile and quick wits give them an advantage in learning new things (-1 exp to learn a new skill = 10pt talent AND +1 with all skills) But they tend to be Dreamers and spend more time thinking of better ways to do things than actually doing them (10 pt disad)

They are quick to react to percieved slights and restrictions on their freedom.( 10 pt enraged) but they are charitable and have a sense of duty to all sentients, even enemies.(15 pt disad)

They are highly dexterous and fast (base 15 dex and 4 spd) and swim extremely fast (10”) they also read extremly fast and can heal from almost any wound given time.

Heros Champions System

8 Swimming +8” (10” total) 1

12 Healing 3 BODY, Can Heal Limbs (35 Active Points); Extra Time (Regeneration-Only) 20 Minutes (-2) 3

10 +1 Overall

9 Contortionist 15-

5 TF: Large Rowed Boats, Large Wind-Powered Boats, Rafts, Small Rowed Boats, Small Wind-Powered Boats

3 Tracking 11-

3 Navigation 11-

10 Custom Talent (fast learner)

3 Ambidexterity (-2 Off Hand penalty)

4 Double Jointed

4 Speed Reading (x10)

3 Bump Of Direction

D&D 4e

Bullywug Pkg in 4th ed. But with regen. 3 Hp instead of the poison aura



The Sun Eaters Florimel