Our Heroes

Our Heroes are a rather unique race of humanoids. On average, they are of roughly human height hand shape, except for legs which are formed rather differently. Their knee joints are reversed from a human’s, similar to a dog and a cat. Whereas the legs of those two species are built for running, Our Heroes’ legs are built for jumping. Instead of feet, they have another set of hands they walk upon, similar to monkeys, apes, and baboons. A prehensil tail further increases their edge in climbing and acrobatics. Our Hero’s have an excellent sense of smell, and can zero in on a particular sent with greater accuracy than even a bloodhound. Their physiology is remarkably tough, allowing them to survive in any environment as long as there is breathable air available. An accelerated metabolism gives them extra speed, but does increase their need for food. One of their more remarkable abilities is that they are highly empathic, and can both sense the emotions of others and communicate by transmitting their own. Beyond these base characteristics, Our Heroes come in several different varieties, or Breeds, that provide an astounding amount of variety and diversity to the race. These include simple variations such as skin & hair color, amount & type of body hair, and also much more significant differences like tougher skin and enhanced empathic abilities.

Main Racial Package

Points Skill/Perk/Talent/Power Endurance Cost
10 +1 SPD 0
5 Prehensil Tail: Extra Limb (1) 0
10 Empathic Communication: Telepathy 6d6, Reduced Endurance (0 END; +1/2) (45 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), Empathy All Emotions (-1/2), Stops Working If Mentalist Is Stunned (-1/2), No Range (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Communication Only (-1/4), Does Not Provide Mental Awareness (-1/4) 0
10 Hightened Smell: Detect A Single Thing 15- (Smell/Taste Group), Targeting (15 Active Points); Always On (-1/2) 0
6 Leaping +4” (6” forward, 3” upward) (Accurate) (9 Active Points); Restrainable (-1/2) 1
10 +15 PRE (15 Active Points); Limited Power, Power loses about a third of its effectiveness (Only for Defense; -1/2) 0
3 Bump Of Direction 0
10 Life Support (Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum) 0
6 Race Memory: +2 with any Knowledge skills 0
Disadvantages
  • Reputation: Breed Reputation and Prejudice, 11 (Known Only To A Small Group): 5 Points
    • See Breed listing for each breed’s associated reputation
  • Dependence on food: Weakness: -3 To Characteristic Rolls and related rolls per time increment (Common, 6 Hours) Require double the amount of food as a normal creature of their size: 5 Points
  • Vulnerability: 1 1/2 x STUN Acid (Common): 10 points

Total Cost for Racial Package: 50

Breeds

Our Heroes’ Tech Package

Our Heroes

The Sun Eaters Genesplicer